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import implementation

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Working with Brython




Drag and drop an element on the web page


Brython implements an API based on HTML5 drag and drop specification. In the basic form presented in this example, it consists in defining callback functions for 3 events :

  • dragstart on the draggable element (when the user starts dragging it)
  • dragover on the destination zone (when the draggable element is moved over it)
  • drop on the destination zone (when the user releases the mouse button)

To attach the function callback to an event on an element, we use the method element.bind(event,callback)

The callback functions take a single argument, an instance of DOMEvent. To communicate information during the drag and drop operation, the event has an attribute data that receives a value in the callback associated to dragstart ; this value is used in the callback associated with drop to identify the element that is being dropped.

In the example, when the draggable object has been dropped, it can't be dragged any more ; for this, we remove the bindings attached to an event on this object using the method element.unbind(event)

destination zone
draggable object

from browser import document

panel = document["panel"] # yellow zone

source = document["source"] # red zone
# place it at (10, 10) from panel top left corner = "{}px".format(10 + panel.abs_top) = "{}px".format(10 + panel.abs_left)
# make red zone draggable
source.draggable = True

dest = document["dest"] # green zone
# place it at (10, 150) from panel top left corner = "{}px".format(10 + panel.abs_top) = "{}px".format(150 + panel.abs_left)

# offset of mouse relatively to dragged object when dragging starts
m0 = [None, None]

def mouseover(ev):
    """When mouse is over the draggable element, change cursor."""
    print('mouse over ! ') = "pointer"

source.bind("mouseover", mouseover)

def dragstart(ev):
    """Function called when the user starts dragging the object."""
    global m0
    # compute mouse offset
    # ev.x and ev.y are the coordinates of the mouse when the event is fired
    # is the dragged element. Its attributes "left" and "top" are
    # integers, the distance from the left and top borders of the document
    m0 = [ev.x -, ev.y -]
    # associate data to the dragging process
    # allow dragged object to be moved
    ev.dataTransfer.effectAllowed = "move"

source.bind("dragstart", dragstart)

def dragover(ev):
    """Function called when the draggable object comes over the destination
    ev.dataTransfer.dropEffect = "move"
    # here we must prevent the default behaviour for this kind of event

dest.bind("dragover", dragover)

def drop(ev):
    """Function attached to the destination zone.
    Describes what happens when the object is dropped, ie when the mouse is
    released while the object is over the zone.
    # retrieve data stored in drag_start (the draggable element's id)
    src_id = ev.dataTransfer.getData('text')
    elt = document[src_id]
    # set the new coordinates of the dragged object = "{}px".format(ev.x - m0[0]) = "{}px".format(ev.y - m0[1])
    # don't drag the object any more
    elt.draggable = False
    # remove the callback function
    elt.unbind("mouseover") = "auto"

dest.bind("drop", drop)